Trace Ray (O)
Menu: Actions/Ray
Purpose
Executes the Trace Ray (O) action inside the NoCode flow.
Inputs
| Name | Type | Default | Details |
|---|---|---|---|
Object | GAME_OBJECT | - | - |
Direction | DIRECTION | - | - |
Distance | NUMBER | - | - |
Outputs
| Name | Type | Default | Details |
|---|---|---|---|
On Hit | BRANCH | - | - |
No Hit | BRANCH | - | - |
Object | GAME_OBJECT | - | - |
Collider Object | GAME_OBJECT | - | - |
Collider | COMPONENT_COLLIDER | - | - |
Point | FLOAT3 | - | - |
Face Normal | FLOAT3 | - | - |
Normal | FLOAT3 | - | - |
Distance | NUMBER | - | - |
UV Coord | FLOAT2 | - | - |