How to modify the texture of a ModelRenderer by script using Java
In your Java class, do the following:
public class YourClass extends Component {
// creates a new Texture
public Texture texture; // select in properties
// creates a new ModelRenderer, @AutoWired selects the component from this object
@AutoWired
private ModelRenderer modelRenderer;
@Override
public void start() {
// changing the texture of the object's ModelRenderer
modelRenderer.getMaterial().setTexture("albedo", texture);
}
@Override
public void repeat() {
}
}