Material
How to create a new Material
- Materials are used to modify or tweak a model's texture, and are used in conjunction with Shaders that provide various texture options.
Step 1β
- Maximize the file panel for better viewing.
Step 2β
- Open the project files.
Step 3β
- Select the designated folder (can be any folder).
Step 4β
- Press on top of the folder to open the file options.
Step 5β
- Select the
New
option.
Step 6β
- Select the
Material
option.
Step 7β
- Enter the
Material
name and clickCONTINUE
.
Resultβ
- Your
Material
is already created.