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Material

How to create a new Material

  • Materials are used to modify or tweak a model's texture, and are used in conjunction with Shaders that provide various texture options.

Step 1​

  • Maximize the file panel for better viewing.


Step 2​

  • Open the project files.


Step 3​

  • Select the designated folder (can be any folder).


Step 4​

  • Press on top of the folder to open the file options.


Step 5​

  • Select the New option.


Step 6​

  • Select the Material option.


Step 7​

  • Enter the Material name and click CONTINUE.


Result​

  • Your Material is already created.