AnimationTrigger
Complete API reference for AnimationTrigger, including constructors, attributes, virtual attributes, and methods.
Package: JAVARuntime
Category: TODO
Component: yes
public class AnimationTrigger extends Component
Constructors
| Signature | Description |
|---|---|
AnimationTrigger(AnimationTrigger) | Executes AnimationTrigger and returns after the underlying engine call finishes. |
AnimationTrigger(Engine) | Executes AnimationTrigger and returns after the underlying engine call finishes. |
AnimationTrigger() | Executes AnimationTrigger and returns after the underlying engine call finishes. |
Attributes
| Name | Type | Description |
|---|---|---|
instance | AnimationTrigger | Represents the instance value stored on this instance. Read or assign to update the property. |
Virtual Attributes
| Name | Type | Access | Description |
|---|---|---|---|
animName | String | get/set | Virtual attribute exposed by getAnimName. Access it like a field to read or write the underlying value. |
animSpeed | float | get/set | Virtual attribute exposed by getAnimSpeed. Access it like a field to read or write the underlying value. |
animSpeedFrom | AnimSpeedFrom | get/set | Virtual attribute exposed by getAnimSpeedFrom. Access it like a field to read or write the underlying value. |
loopOnce | boolean | get/set | Virtual attribute exposed by isLoopOnce. Access it like a field to read or write the underlying value. |
onActiveEventName | String | get/set | Virtual attribute exposed by getOnActiveEventName. Access it like a field to read or write the underlying value. |
running | boolean | get | Virtual attribute exposed by isRunning. Access it like a field to read or write the underlying value. |
transitionDelay | float | get/set | Virtual attribute exposed by getTransitionDelay. Access it like a field to read or write the underlying value. |
Methods
| Signature | Returns | Description |
|---|---|---|
enterConditionCount() | int | Executes enterConditionCount and returns after the underlying engine call finishes. |
enterConditionAt(int) | Condition | Executes enterConditionAt and returns after the underlying engine call finishes. |
addEnterCondition(Condition) | void | Executes addEnterCondition and returns after the underlying engine call finishes. |
removeEnterCondition(Condition) | void | Executes removeEnterCondition and returns after the underlying engine call finishes. |
exitConditionCount() | int | Executes exitConditionCount and returns after the underlying engine call finishes. |
exitConditionAt(int) | Condition | Executes exitConditionAt and returns after the underlying engine call finishes. |
addExitCondition(Condition) | void | Executes addExitCondition and returns after the underlying engine call finishes. |
removeExitCondition(Condition) | void | Executes removeExitCondition and returns after the underlying engine call finishes. |