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GizmoElement

Complete API reference for GizmoElement, including constructors, attributes, virtual attributes, and methods.

Package: JAVARuntime

Category: Debug

Component: no


public class GizmoElement

Methods

SignatureReturnsDescription
getUserPointer()ObjectReturns the current user pointer.
setUserPointer(Object)voidSets or updates the user pointer.
getVertex()VertexReturns the current vertex.
getColor()ColorReturns the current color.
getTexture()TextureReturns the current texture.
getRenderMode()RenderModeReturns the current render mode.
getMatrix()float[]Returns the current matrix.
getWireFrameWidth()intReturns the current wire frame width.
getOutlineScale()floatReturns the current outline scale.
isDualFaceRender()booleanExecutes isDualFaceRender and returns after the underlying engine call finishes.
isEnableTransparency()booleanReturns whether enable transparency is true.
setEnableTransparency(boolean)voidSets or updates the enable transparency.
isBillboard()booleanExecutes isBillboard and returns after the underlying engine call finishes.
setBillboard(boolean)voidExecutes setBillboard and returns after the underlying engine call finishes.
isDrawInFront()booleanReturns whether draw in front is true.
setDrawInFront(boolean)voidSets or updates the draw in front.
isAdditiveMode()booleanReturns whether additive mode is true.
setAdditiveMode(boolean)voidSets or updates the additive mode.
isEnableLight()booleanReturns whether enable light is true.
setEnableLight(boolean)voidSets or updates the enable light.
getMaxScaleBasedCameraSize()floatReturns the current max scale based camera size.
setMaxScaleBasedCameraSize(float)voidSets or updates the max scale based camera size.
getLightIntensity()floatReturns the current light intensity.
setLightIntensity(float)voidSets or updates the light intensity.
getVisibleDistance()floatExecutes getVisibleDistance and returns after the underlying engine call finishes.
setVisibleDistance(float)voidExecutes setVisibleDistance and returns after the underlying engine call finishes.
getFadeOutRange()floatExecutes getFadeOutRange and returns after the underlying engine call finishes.
setFadeOutRange(float)voidExecutes setFadeOutRange and returns after the underlying engine call finishes.
isPooling()booleanExecutes isPooling and returns after the underlying engine call finishes.
setPooling(boolean)voidExecutes setPooling and returns after the underlying engine call finishes.
isScaleBasedCamera()booleanReturns whether scale based camera is true.