GizmoElement
Complete API reference for GizmoElement, including constructors, attributes, virtual attributes, and methods.
Package: JAVARuntime
Category: Debug
Component: no
public class GizmoElement
Methods
| Signature | Returns | Description |
|---|---|---|
getUserPointer() | Object | Returns the current user pointer. |
setUserPointer(Object) | void | Sets or updates the user pointer. |
getVertex() | Vertex | Returns the current vertex. |
getColor() | Color | Returns the current color. |
getTexture() | Texture | Returns the current texture. |
getRenderMode() | RenderMode | Returns the current render mode. |
getMatrix() | float[] | Returns the current matrix. |
getWireFrameWidth() | int | Returns the current wire frame width. |
getOutlineScale() | float | Returns the current outline scale. |
isDualFaceRender() | boolean | Executes isDualFaceRender and returns after the underlying engine call finishes. |
isEnableTransparency() | boolean | Returns whether enable transparency is true. |
setEnableTransparency(boolean) | void | Sets or updates the enable transparency. |
isBillboard() | boolean | Executes isBillboard and returns after the underlying engine call finishes. |
setBillboard(boolean) | void | Executes setBillboard and returns after the underlying engine call finishes. |
isDrawInFront() | boolean | Returns whether draw in front is true. |
setDrawInFront(boolean) | void | Sets or updates the draw in front. |
isAdditiveMode() | boolean | Returns whether additive mode is true. |
setAdditiveMode(boolean) | void | Sets or updates the additive mode. |
isEnableLight() | boolean | Returns whether enable light is true. |
setEnableLight(boolean) | void | Sets or updates the enable light. |
getMaxScaleBasedCameraSize() | float | Returns the current max scale based camera size. |
setMaxScaleBasedCameraSize(float) | void | Sets or updates the max scale based camera size. |
getLightIntensity() | float | Returns the current light intensity. |
setLightIntensity(float) | void | Sets or updates the light intensity. |
getVisibleDistance() | float | Executes getVisibleDistance and returns after the underlying engine call finishes. |
setVisibleDistance(float) | void | Executes setVisibleDistance and returns after the underlying engine call finishes. |
getFadeOutRange() | float | Executes getFadeOutRange and returns after the underlying engine call finishes. |
setFadeOutRange(float) | void | Executes setFadeOutRange and returns after the underlying engine call finishes. |
isPooling() | boolean | Executes isPooling and returns after the underlying engine call finishes. |
setPooling(boolean) | void | Executes setPooling and returns after the underlying engine call finishes. |
isScaleBasedCamera() | boolean | Returns whether scale based camera is true. |