mul(Point3) | Point3 | Performs the mul operation using the provided parameters (value). |
mul(int, int, int) | Point3 | Performs the mul operation using the provided parameters (x, y, z). |
mul(int) | Point3 | Performs the mul operation using the provided parameters (a). |
mulLocal(Vector3) | void | Performs the mulLocal operation using the provided parameters (value). |
mulLocal(Point3) | void | Performs the mulLocal operation using the provided parameters (value). |
mulLocal(float, float, float) | void | Performs the mulLocal operation using the provided parameters (x, y, z). |
mulLocal(float) | void | Performs the mulLocal operation using the provided parameters (a). |
div(Point3) | Point3 | Performs the div operation using the provided parameters (value). |
div(int, int, int) | Point3 | Performs the div operation using the provided parameters (x, y, z). |
div(int) | Point3 | Performs the div operation using the provided parameters (a). |
divLocal(Vector3) | void | Performs the divLocal operation using the provided parameters (value). |
divLocal(Point3) | void | Performs the divLocal operation using the provided parameters (value). |
divLocal(float, float, float) | void | Performs the divLocal operation using the provided parameters (x, y, z). |
divLocal(float) | void | Performs the divLocal operation using the provided parameters (a). |
sum(Point3) | Point3 | Performs the sum operation using the provided parameters (value). |
sum(int, int, int) | Point3 | Performs the sum operation using the provided parameters (x, y, z). |
sum(int) | Point3 | Performs the sum operation using the provided parameters (a). |
sumLocal(Vector3) | void | Performs the sumLocal operation using the provided parameters (value). |
sumLocal(Point3) | void | Performs the sumLocal operation using the provided parameters (value). |
sumLocal(float, float, float) | void | Performs the sumLocal operation using the provided parameters (x, y, z). |
sumLocal(float) | void | Performs the sumLocal operation using the provided parameters (a). |
sub(Point3) | Point3 | Performs the sub operation using the provided parameters (value). |
sub(int, int, int) | Point3 | Performs the sub operation using the provided parameters (x, y, z). |
sub(int) | Point3 | Performs the sub operation using the provided parameters (a). |
subLocal(Vector3) | void | Performs the subLocal operation using the provided parameters (value). |
subLocal(Point3) | void | Performs the subLocal operation using the provided parameters (value). |
subLocal(float, float, float) | void | Performs the subLocal operation using the provided parameters (x, y, z). |
subLocal(float) | void | Performs the subLocal operation using the provided parameters (a). |
equals(Point3) | boolean | Compares this instance with another for equality/order. |
equals(int, int, int) | boolean | Compares this instance with another for equality/order. |
equals(int) | boolean | Compares this instance with another for equality/order. |
set(Point3) | void | Sets or updates the the value. |
set(int, int, int) | void | Sets or updates the the value. |
set(int) | void | Sets or updates the the value. |
lerp(Point3, int) | void | Performs the lerp operation using the provided parameters (vector3, speed). |
lerp(int, int, int, int) | void | Performs the lerp operation using the provided parameters (x, y, z, speed). |
lerp(int, int) | void | Performs the lerp operation using the provided parameters (a, speed). |
lerpInSeconds(Point3, int) | void | Performs the lerpInSeconds operation using the provided parameters (vector3, speed). |
lerpInSeconds(int, int, int, int) | void | Performs the lerpInSeconds operation using the provided parameters (x, y, z, speed). |
lerpInSeconds(int, int) | void | Performs the lerpInSeconds operation using the provided parameters (a, speed). |
blend(Point3, int) | void | Performs the blend operation using the provided parameters (vector3, blend). |
blend(int, int, int, int) | void | Performs the blend operation using the provided parameters (x, y, z, blend). |
blend(int, int) | void | Performs the blend operation using the provided parameters (a, blend). |
normalize() | Point3 | Executes normalize and returns after the underlying engine call finishes. |
normalizeLocal() | void | Executes normalizeLocal and returns after the underlying engine call finishes. |
length() | float | Executes length and returns after the underlying engine call finishes. |
sqrLength() | float | Executes sqrLength and returns after the underlying engine call finishes. |
distance(Point3) | float | Performs the distance operation using the provided parameters (vector3). |
sqrDistance(Point3) | float | Performs the sqrDistance operation using the provided parameters (vector3). |
dot(Point3) | float | Performs the dot operation using the provided parameters (vector3). |
dot(int, int, int) | float | Performs the dot operation using the provided parameters (x, y, z). |
dot(int) | float | Performs the dot operation using the provided parameters (a). |
cross(Point3) | Vector3 | Performs the cross operation using the provided parameters (value). |
cross(int, int, int) | Vector3 | Performs the cross operation using the provided parameters (x, y, z). |
copy() | Point3 | Returns a copy of this Point3 instance. |
toString() | String | Returns the string representation. |