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FrameBuffer

class FrameBuffer

Class information


public class FrameBuffer

— Constructors (4) —

ConstructorDescription
FrameBuffer(int width, int height)Missing information
FrameBuffer(int width, int height, int renderPercentage)Missing information
FrameBuffer(int width, int height, int renderPercentage, int colorAttachments)Missing information
FrameBuffer(int width, int height, int renderPercentage, int colorAttachments, [Texture] depthAttachment)Missing information

— Methods (22) —

NameDescription
void bind()Missing information
void unbind()Missing information
void resize(int width, int height)Missing information
void resize(int width, int height, int renderPercentage)Missing information
int getWidth()Missing information
int getHeight()Missing information
int getMaxWidth()Missing information
int getMaxHeight()Missing information
int getRenderPercentage()Missing information
void setRenderPercentage(int value)Missing information
int getColorAttachmentsCount()Missing information
[Texture] getColorTexture()Missing information
[Texture] getColorAttachment()Missing information
[Texture] getColorTexture(int idx)Missing information
[Texture] getColorAttachment(int idx)Missing information
[Texture][] getColorTextureArray()Missing information
[Texture][] getColorAttachmentArray()Missing information
[Texture] getDepthTexture()Missing information
void setDepthTexture([Texture] texture)Missing information
[Texture] getDepthAttachment()Missing information
void setDepthAttachment([Texture] texture)Missing information
void destroy()Missing information