SkinnedModelRenderer
Complete API reference for SkinnedModelRenderer, including constructors, attributes, virtual attributes, and methods.
Package: JAVARuntime
Category: Rendering
Component: yes
public class SkinnedModelRenderer extends Component
Constructors
| Signature | Description |
|---|---|
SkinnedModelRenderer(SkinnedModelRenderer) | Executes SkinnedModelRenderer and returns after the underlying engine call finishes. |
SkinnedModelRenderer() | Executes SkinnedModelRenderer and returns after the underlying engine call finishes. |
Attributes
| Name | Type | Description |
|---|---|---|
CUBE | int | Represents the CUBE value stored on this instance. Read or assign to update the property. |
SPHERE | int | Represents the SPHERE value stored on this instance. Read or assign to update the property. |
CONE | int | Represents the CONE value stored on this instance. Read or assign to update the property. |
CYLINDER | int | Represents the CYLINDER value stored on this instance. Read or assign to update the property. |
CIRCLE | int | Represents the CIRCLE value stored on this instance. Read or assign to update the property. |
TORUS | int | Represents the TORUS value stored on this instance. Read or assign to update the property. |
SQUARE | int | Represents the SQUARE value stored on this instance. Read or assign to update the property. |
SQUARE90 | int | Represents the SQUARE90 value stored on this instance. Read or assign to update the property. |
component | SkinnedModelRenderer | Represents the component value stored on this instance. Read or assign to update the property. |
Methods
| Signature | Returns | Description |
|---|---|---|
setModelFile(VertexFile) | void | Sets or updates the model file. |
setMaterialFile(MaterialFile) | void | Sets or updates the material file. |
getMaterial() | Material | Returns the current material. |
setMaterial(Material) | void | Sets or updates the material. |
getVertex() | Vertex | Returns the current vertex. |
setVertex(Vertex) | void | Sets or updates the vertex. |
attachPrimitive(int) | void | Performs the attachPrimitive operation using the provided parameters (primitive). |
componentClassMatch(Component, Component) | boolean | Executes componentClassMatch and returns after the underlying engine call finishes. |
getEngineComponent() | Component | Executes getEngineComponent and returns after the underlying engine call finishes. |