| int getLayer() | Returns the current layer of the GUIElement. | 
| GUIElement setLayer(int value) | Sets the current layer of the GUIElement to be "value" argument. | 
| int getX() | Returns the current X position of the GUIElement. | 
| GUIElement setX(int x) | Sets the current X position of the GUIElement to be "x" argument. | 
| int getY() | Returns the current Y position of the GUIElement. | 
| GUIElement setY(int y) | Sets the current Y position of the GUIElement to be "y" argument. | 
| int getWidth() | Returns the current width size of the GUIElement. | 
| GUIElement setWidth(int width) | Sets the current size of the GUIElement's width to be "width" argument. | 
| int getHeight() | Returns the current size of the GUIElement. | 
| GUIElement setHeight(int height) | Sets the current size of the GUIElement's height to be "height" argument. | 
| GUIElement set(int x, int y, int w, int h) | Sets the GUIElement's current X position to be "x" argument, Y position to be "y" argument, width to be "w" argument, and height to be "h" argument. | 
| Quaternion getRotation() | Returns a Quaternion with the current rotation of the GUIElement. | 
| GUIElement setRotation(Quaternion rotation) | Sets the current rotation of the GUIElement to be "rotation" argument. | 
| void setRotationX(float v) | Sets the current rotation of the GUIElement's X axis to be "v" argument. | 
| void setRotationY(float v) | Sets the current rotation of the GUIElement's Y axis to be "v" argument. | 
| void setRotationZ(float v) | Sets the current rotation of the GUIElement's Z axis to be "v" argument. |