GUIImage() | Creates a new GUIImage. |
GUIImage([Texture] texture, int x, int y, int width, int height) | Creates a new GUIImage with its current texture defined to be "texture" argument, X position to be "x" argument, Y position to be "y" argument, width to be "width" argument and height to be "height" argument. |
GUIImage(Color color, int x, int y, int width, int height) | Creates a new GUIImage with its current color defined to be "color" argument, X position to be "x" argument, Y position to be "y" argument, width to be "width" argument and height to be "height" argument. |
GUIImage(Color color, [Texture] texture, int x, int y, int width, int height) | Creates a new GUIImage with its current color defined to be "color" argument, texture to be "texture" argument, X position to be "x" argument, Y position to be "y" argument, width to be "width" argument and height to be "height" argument ". |
GUIImage(Color color, [Texture] texture, GUIRect guiRect) | Creates a new GUIImage with its current color defined to be "color" argument, texture to be "texture" argument, and Rect(GUIRect) to be "guiRect" argument. |
GUIImage(Color color, [Texture] texture, int x, int y, int width, int height, int layer) | Creates a new GUIImage with its current color defined to be "color" argument, texture to be "texture" argument, X position to be "x" argument, Y position to be "y" argument, width to be "width" argument, height to be "height" argument " and layer to be "layer" argument. |
GUIImage(Color color, [Texture] texture, GUIRect guiRect, int layer) | Creates a new GUIImage with its current color defined to be "color" argument, texture to be "texture" argument, Rect(GUIRect) to be "guiRect" argument and layer to be "layer" argument. |