| void apply() | Applies all modifications made to Texture. |
| boolean isWritable() | Returns true if Texture is writable, returns false if not. |
| int getWidth() | Returns the current width of the Texture. |
| int getHeight() | Returns the current height of the Texture. |
| Color getPixel(int x, int y) | Returns the current Color of the Texture pixel definde to be coordinates. |
| Color getPixel(Vector2 coord) | Returns the current Color of the Texture pixel defined be coordinates. |
| void setPixel(int x, int y, Color color) | Sets the current Color of the Texture pixel defined to be coordinates. |
| void setPixel(Vector2 coord, Color color) | Sets the current Color of the Texture pixel defined to be coordinates. |
| Color get(int x, int y) | Returns the current Color of the Texture pixel defined to be coordinates. |
| Color get(int x, int y, Color out) | Returns the current Color of the Texture pixel defined to be coordinates and applies the Color defined to be argument. |
| float getFloatRed(int x, int y) | Returns the "red" Color of the Texture pixel defined to be coordinates. |
| float getFloatGreen(int x, int y) | Returns the "green" Color of the Texture pixel defined to be coordinates. |
| float getFloatBlue(int x, int y) | Returns the "blue" Color of the Texture pixel defined to be coordinates. |
| float getFloatAlpha(int x, int y) | Returns the transparency (alpha) of the Texture pixel Color defined to be coodinates. |
| int getIntRed(int x, int y) | Returns the "red" Color of the Texture pixel defined to be coordinates. |
| int getIntGreen(int x, int y) | Returns the "green" Color of the Texture pixel defined to be coordinates. |
| int getIntBlue(int x, int y) | Returns the "blue" Color of the Texture pixel defined to be coordinates. |
| int getIntAlpha(int x, int y) | Returns the transparency (alpha) of the Texture pixel Color defined to be coodinates. |
| void set(int x, int y, Color color) | Sets a Texture pixel with Color and position to be arguments. |
| void set(int x, int y, float colorRed, float colorGreen, float colorBlue, float colorAlpha) | Sets a Texture pixel with Color, transparency (alpha) and position to be arguments. |
| void set(int x, int y, float colorRed, float colorGreen, float colorBlue) | Sets a Texture pixel with Color and position to be arguments. |
| void setR(int x, int y, float value) | Returns the "red" Color of the Texture pixel defined to be coordinates. |
| void setG(int x, int y, float value) | Returns the "green" Color of the Texture pixel defined to be coordinates. |
| void setB(int x, int y, float value) | Returns the "blue" Color of the Texture pixel defined to be coordinates. |
| void setA(int x, int y, float value) | Sets the transparency (alpha) of the Texture pixel Color defined to be coodinates. |
| void set(int x, int y, int colorRed, int colorGreen, int colorBlue, int colorAlpha) | Define um pixel da Textura com Cor, transparência (alpha) e posição definida nos argumentos. |
| void set(int x, int y, int colorRed, int colorGreen, int colorBlue) | Define um pixel da Textura com Cor e posição definida nos argumentos. |
| void setR(int x, int y, int value) | Sets the "red" Color of the Texture pixel defined to be coordinates. |
| void setG(int x, int y, int value) | Sets the "green" Color of the Texture pixel defined to be coordinates. |
| void setB(int x, int y, int value) | Sets the "blue" Color of the Texture pixel defined to be coordinates. |
| void setA(int x, int y, int value) | Sets the transparency (alpha) of the Texture pixel Color defined to be coodinates. |