PhysicalButton
class PhysicalButton
Component used to create a physical button in the scene (3D).
public class PhysicalButton extends Component
— Constructors (1) —
| Constructor | Description |
|---|---|
| PhysicalButton() | Creates a new instance of PhysicalButton. |
— Methods (4) —
| Name | Description |
|---|---|
| boolean isLocked() | Returns true if the option is "Locked", returns false if not. |
| void setLocked(boolean isLocked) | Defines whether the "Locked" option will be activated or not. |
| boolean isPressed() | Returns true if the PhysicalButton is being pressed, returns false if not . |
| void press() | Sets the PhysicalButton to "pressed". |