SmoothCameraFollow
class SmoothCameraFollow
This component makes one object follow another in a smoothed way.
public class SmoothCameraFollow extends Component
— Constructors (1) —
Constructor | Description |
---|---|
SmoothCameraFollow() | Creates a new instance of SmoothCameraFollow. |
— Methods (12) —
Name | Description |
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float getDistance() | Returns the current distance between this object and the target. |
float getHeight() | Returns the current height position. |
float getHeightDamping() | Returns the current height damping. |
float getMaxHeightDistance() | Returns the current maximum height distance. |
float getRotationDamping() | Returns the current rotation damping. |
SpatialObject getTarget() | Returns the current target. |
void setDistance(float value) | Sets the current distance between this object and the target. |
void setHeight(float value) | Sets the current height position. |
void setHeightDamping(float value) | Sets the current height damping. |
void setMaxHeightDistance(float value) | Sets the current maximum height distance. |
void setRotationDamping(float value) | Sets the current rotation damping. |
void setTarget(SpatialObject value) | Sets the current target. |