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SmoothCameraFollow

class SmoothCameraFollow

This component makes one object follow another in a smoothed way.


public class SmoothCameraFollow extends Component

— Constructors (1) —

ConstructorDescription
SmoothCameraFollow()Creates a new instance of SmoothCameraFollow.

— Methods (12) —

NameDescription
float getDistance()Returns the current distance between this object and the target.
float getHeight()Returns the current height position.
float getHeightDamping()Returns the current height damping.
float getMaxHeightDistance()Returns the current maximum height distance.
float getRotationDamping()Returns the current rotation damping.
SpatialObject getTarget()Returns the current target.
void setDistance(float value)Sets the current distance between this object and the target.
void setHeight(float value)Sets the current height position.
void setHeightDamping(float value)Sets the current height damping.
void setMaxHeightDistance(float value)Sets the current maximum height distance.
void setRotationDamping(float value)Sets the current rotation damping.
void setTarget(SpatialObject value)Sets the current target.