KeyboardButton
class KeyboardButton
It is responsible for checking and handling keyboard interaction with the game.
public class KeyboardButton
— Constructors (1) —
| Constructor | Description |
|---|---|
| KeyboardButton() | Creates a new KeyboardButton. |
— Methods (11) —
| Name | Description |
|---|---|
| boolean isPressed() | Returns true if the KeyboardButton is being pressed, false if not. |
| void setPressed(boolean value) | Defines whether or not the KeyboardButton is being pressed to be "value" argument. |
| boolean isDown() | Returns true if the KeyboardButton was pressed, false if not. |
| void setDown(boolean value) | Defines whether or not the KeyboardButton was pressed to be "value" argument. |
| boolean isLongDown() | Returns true if the KeyboardButton has been pressed for a long time, false if not. |
| void setLongDown(boolean value) | Defines whether or not the KeyboardButton has been pressed for a long time to be "value" argument. |
| boolean isLongPressed() | Returns true if the KeyboardButton is being pressed for a long time, false if not. |
| void setLongPressed(boolean value) | Defines whether or not the KeyboardButton is being pressed for a long time to be "value" argument. |
| String getName() | Returns the current KeyboardButton name. |
| String getPrintableName() | Returns the printable name of the KeyboardButton. |
| boolean isUpperCase() | Returns true if KeyboardButton characters are uppercase, false not. |