VoxelPhysics
class VoxelPhysics
The physics for the Voxel system.
public class VoxelPhysics
extends Component
— Constructors (1) —
Constructor | Description |
---|---|
VoxelPhysics() | Creates a new VoxelPhysics. |
— Methods (10) —
Name | Description |
---|---|
float getClimbSpeed() | Returns the current value of the VoxelPhysics climb speed. |
void setClimbSpeed(float value) | Sets the current value of the VoxelPhysics climb speed. |
float getGravity() | Returns the current gravity value of VoxelPhysics. |
void setGravity(float value) | Sets the current gravity value of VoxelPhysics. |
float getMaxClimbHeight() | Returns the current value of the VoxelPhysics maximum climb height. |
void setMaxClimbHeight(float value) | Sets the current value of the VoxelPhysics maximum climb height. |
float getMaxGravitySpeed() | Returns the current value of the VoxelPhysics gravity maximum velocity. |
void setMaxGravitySpeed(float value) | Sets the current value of the VoxelPhysics gravity maximum velocity. |
Vector3 getVelocity() | Returns the current VoxelPhysics velocity values. |
void setVelocity(Vector3 value) | Sets the current VoxelPhysics velocity values. |