Skip to main content

PhysicsEntity

class PhysicsEntity

A class used for physics, all physics related classes inherit from this class.


public class PhysicsEntity

— Constructors (1) —

ConstructorDescription
PhysicsEntity()Creates a new PhysicsEntity.

— Methods (7) —

NameDescription
SpatialObject getObject()Returns the current SpatialObject component(components that inherit this class).
String getTittle()Returns the current name of the component(components that inherit this class).
boolean colliderWithName(String objectName)Checks if the current object is colliding with the object whose name is defined to be "name" argument.
boolean isColliding()Returns if the actual object is colliding with any object.
List\<Collision> getCollisionList()Returns a List\<Collision> with all collisions informations that are ocurring with the actual object.
Collision getCollisionAt(int idx)Returns a Collision class with all informations about the collision information with index == idx in getCollisionList method return value.
int getCollisionsCount()Returns the number of collisions.