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UIFadeOut

Post-processing fade-out effect exposed by the Java runtime.

Create in the Editor

  1. Ensure there is a UIController in the scene.
  2. Create a GameObject and add UIRect.
  3. Add the UIFadeOut component.

How to Use

  1. Get the component with myObject.findComponent(UIFadeOut.class).
  2. Read or write the component properties to control behavior.
  3. Test input or layout in Play mode.

Java Example

SpatialObject myObject = /* your object */;
UIFadeOut comp = myObject.findComponent(UIFadeOut.class);
if (comp != null) {
// set the opacity value:
comp.opacity = 1f;
// read the opacity value:
float opacityValue = comp.opacity;

}