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UIKeyEventListener

Receives keyboard input events for UI elements.

Create in the Editor

  1. Ensure there is a UIController in the scene.
  2. Create a GameObject and add UIRect.
  3. Add the UIKeyEventListener component.

How to Use

  1. Get the component with myObject.findComponent(UIKeyEventListener.class).
  2. Read and write the component properties to control behavior.
  3. Test input or layout in Play mode.

Java Example

SpatialObject myObject = /* your object */;
UIKeyEventListener comp = myObject.findComponent(UIKeyEventListener.class);
if (comp != null) {
// set the keyName value:
comp.keyName = "value";
// read the keyName value:
String keyNameValue = comp.keyName;

}