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Vector3.equals()

Instance method on Vector3.

Description

  • Checks if this Vector3 is equal to the specified Vector3. |
  • Checks if this Vector3 is equal to the specified X, Y and Z values. |
  • Checks if all components of this Vector3 are equal to the specified value. |
  • Checks if this Vector3 is equal to the specified object. |

Method Signature

equals(Vector3)
equals(float, float, float)
equals(float)
equals(Object)

Mathematical Definition

Component-wise or runtime-defined transformation based on overload.

Parameters

  • Vector3: 3D vector input.
  • float: scalar numeric input.
  • Object: polymorphic operand; runtime resolves supported numeric/vector types.

Returns

  • boolean: returned by overloads of this method.

Mutability

  • Does not modify the current vector unless explicitly using a Local/Equal variant.

Edge Cases

  • Zero vectors can produce degenerate outputs for geometric methods.
  • NaN and Infinity inputs propagate according to IEEE-754 floating-point behavior.
  • Repeated operations may accumulate floating-point precision error.

Usage Example

Vector3 a = new Vector3(1f, 2f, 3f);
// Call the method according to your overload requirements.
// Example:
// a.equals(...);

Mathematical Example

Example input/output depends on overload; for vector arithmetic operations this is typically computed per-component.

Visualization