Skip to main content

UIAxisEventListener

Receives axis value updates from UI controls like joysticks and driving wheel.

Create in the Editor​

  1. Ensure there is a UIController in the scene.
  2. Create a GameObject and add UIRect.
  3. Add the UIAxisEventListener component.

How to Use​

  1. Get the component with myObject.findComponent(UIAxisEventListener.class).
  2. Read and write the component properties to control behavior.
  3. Test input or layout in Play mode.

Java Example​

SpatialObject myObject = /* your object */;
UIAxisEventListener comp = myObject.findComponent(UIAxisEventListener.class);
if (comp != null) {
// set the axisName value:
comp.axisName = "value";
// read the axisName value:
String axisNameValue = comp.axisName;

// set the value value:
comp.value = new Vector2(1, 1);
// read the value value:
Vector2 valueValue = comp.value;

}