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UIFadeOut

Post-processing fade-out effect exposed by the Java runtime.

Create in the Editor​

  1. Ensure there is a UIController in the scene.
  2. Create a GameObject and add UIRect.
  3. Add the UIFadeOut component.

How to Use​

  1. Get the component with myObject.findComponent(UIFadeOut.class).
  2. Read or write the component properties to control behavior.
  3. Test input or layout in Play mode.

Java Example​

SpatialObject myObject = /* your object */;
UIFadeOut comp = myObject.findComponent(UIFadeOut.class);
if (comp != null) {
// set the opacity value:
comp.opacity = 1f;
// read the opacity value:
float opacityValue = comp.opacity;

}