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UISharpen

Post-processing sharpen effect exposed by the Java runtime.

Create in the Editor​

  1. Ensure there is a UIController in the scene.
  2. Create a GameObject and add UIRect.
  3. Add the UISharpen component.

How to Use​

  1. Get the component with myObject.findComponent(UISharpen.class).
  2. Read or write the component properties to control behavior.
  3. Test input or layout in Play mode.

Java Example​

SpatialObject myObject = /* your object */;
UISharpen comp = myObject.findComponent(UISharpen.class);
if (comp != null) {
// set the intensity value:
comp.intensity = 1f;
// read the intensity value:
float intensityValue = comp.intensity;

// set the sharpenStrength value:
comp.sharpenStrength = 1f;
// read the sharpenStrength value:
float sharpenStrengthValue = comp.sharpenStrength;

// set the edgeThreshold value:
comp.edgeThreshold = 1f;
// read the edgeThreshold value:
float edgeThresholdValue = comp.edgeThreshold;

}