Skip to main content

UIFlexLayout

Flexible layout that arranges children with spacing, wrapping, and distribution rules.

Create in the Editor​

  1. Ensure there is a UIController in the scene.
  2. Create a GameObject and add UIRect.
  3. Add the UIFlexLayout component.

How to Use​

  1. Get the component with myObject.findComponent(UIFlexLayout.class).
  2. Read and write the component properties to control behavior.
  3. Test input or layout in Play mode.

Java Example​

SpatialObject myObject = /* your object */;
UIFlexLayout comp = myObject.findComponent(UIFlexLayout.class);
if (comp != null) {
}