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UIBarHandler

UI bar handler component exposed by the Java runtime.

Create in the Editor​

  1. Ensure there is a UIController in the scene.
  2. Create a GameObject and add UIRect.
  3. Add the UIBarHandler component.

How to Use​

  1. Get the component with myObject.findComponent(UIBarHandler.class).
  2. Read or write the component properties to control behavior.
  3. Test input or layout in Play mode.

Java Example​

SpatialObject myObject = /* your object */;
UIBarHandler comp = myObject.findComponent(UIBarHandler.class);
if (comp != null) {
// set the align value:
comp.align = UIBarHandler.Align.Center;
// read the align value:
UIBarHandler.Align alignValue = comp.align;

}