Pular para o conteúdo principal

SoundPlayer

class SoundPlayer

It is responsible for reproducing and manipulating sounds in the 3D environment.


public class SoundPlayer
extends Component

— Constructors (1) —

ConstructorDescription
SoundPlayer()Creates a new SoundPlayer.

— Methods (13) —

NameDescription
boolean isLoop()Returns true if SoundPlayer has "Loop" checked, false if not.
void setLoop(boolean value)Sets whether SoundPlayer will loop or not to be "value" argument.
void setSoundFile(SoundFile file)Sets the SoundPlayer sound file to be "file" argument.
void play()Run SoundPlayer.
void stop()Stops running SoundPlayer.
void pause()Pauses SoundPlayer playing.
void unPause()Resumes playing the paused SoundPlayer.
float getVolume()Returns the SoundPlayer volume.
void setVolume(float value)Sets the SoundPlayer volume to be "value" argument.
float getSpeed()Returns the SoundPlayer speed.
void setSpeed(float value)Sets the SoundPlayer speed to be "value" argument.
float getPitch()Returns the SoundPlayer pitch.
void setPitch(float value)Sets the SoundPlayer's pitch to be "value" argument.